
As I noted last week, while in the doctor’s office I came across an article in the August 2008 issue of “Popular Mechanics” titled, “Smith’s Rules of Design.” Because the rules apply so well to the martial arts, I wanted to write about each of them separately.
This is number two in a series of four.
2. Study the Problem
The Scientific Method of studying a problem reads this way:
1. Define the question
2. Gather information and resources (observe)
3. Form hypothesis
4. Perform experiment and collect data
5. Analyze data
6. Interpret data and draw conclusions that serve as a starting point for new hypothesis
The Scientific Method has gotten the modern world very far and is the standard of research, good stuff, imperial evidence, and reductive thinking. If you use these six points in trying to discern your art, you will go very far.
However, the greatest martial artists we have seen have been, as the title implies, artists. They have, or have had, the ability to take a situation and intuit, or sense, the situation without much reasoning. They have, through hours of practice, studied the problem. And after some time they have blended the scientific with the art and solved the problem.


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